
F.core是F計劃的核心程式, 提供網頁遊戲所需的系統元件. 每個元件負責一個功能或代表一個概念.
F.LF由F.core的元件組成, 是一個對照LF2功能的遊戲引擎. 將會以LF2原版的圖檔及聲效包裝成F.LF2網頁遊戲.
F.docs包括 討論,技術性文章及遊戲開發課程 以輔助以上程式的使用.
將F計劃分成獨立的部分, 主要的原因是版權問題.
F.core, F.LF及F.docs是100%原創的內容, 因此允許再發佈但禁止商業用途, 採用了不自由的開源條款.
由於我們不擁有LF2的發佈權, 所以發佈F.LF2則有侵權之憂. F.LF引擎設計上是為了配合原版LF2及以外的內容運行, 所以未來是可以有100%玩家原創的版本的. 這裏建立了兩道防火牆以保護F計劃的核心價值免於受損.
F.core 及 F.LF 都有十分高的要求, 講究 概念, 機制 及 可擴展性.
F.core is the core component of Project F used to build browser based fighter games. F.core is a set of conceptual and functional components that can be used to build an engine.
F.LF a LF2-compatible engine built upon F.core, which will then be wrapped with contents of LF2 into F.LF2.
F.docs includes documents, articles and tutorials associating Project F.
The major concern of structuring Project F in different parts is copyright. F.core, F.LF and F.docs are pure original works that adopted a lesser-freedom open source license which prohibits commercial use.
Since we do not have the publish rights of LF2, publishing F.LF2 can create issues later in time. F.LF is designed to be hackable and customizable, that we will eventually have versions completely made by community.
Both F.core and F.LF have the highest software standard which cares about conceptual design, mechanism and extensibility.